Comparison of software tools for the implementation of spatial sounds in virtual environments

Authors

  • F. Yu Sch. of Info. Technol./Engineering, University of Ottawa, Ottawa, Ont. K1N 6N5, Canada
  • M. Bouchard Sch. of Info. Technol./Engineering, University of Ottawa, Ottawa, Ont. K1N 6N5, Canada

Keywords:

Bioelectric potentials, Human computer interaction, Java programming language, Multimedia systems, Spatial variables measurement, Video conferencing, Virtual reality, Spatial sounds

Abstract

Multimedia computer systems have true 3D sound, using binaural technology, where the source can be placed in any location. Current applications of 3D sound include computer games, videoconference systems, supervisory control systems, civil and military aircraft warning systems. If efficiency is crucial for the application, then Direct sound 3D may be used as an implementation tool for 3D sound, while if the application is required to be platform independent, Java 3D may be used.

Additional Files

Published

2000-09-01

How to Cite

1.
Yu F, Bouchard M. Comparison of software tools for the implementation of spatial sounds in virtual environments. Canadian Acoustics [Internet]. 2000 Sep. 1 [cited 2024 Dec. 8];28(3):74-5. Available from: https://jcaa.caa-aca.ca/index.php/jcaa/article/view/1297

Issue

Section

Proceedings of the Acoustics Week in Canada