Comparison of software tools for the implementation of spatial sounds in virtual environments
Keywords:Bioelectric potentials, Human computer interaction, Java programming language, Multimedia systems, Spatial variables measurement, Video conferencing, Virtual reality, Spatial sounds
AbstractMultimedia computer systems have true 3D sound, using binaural technology, where the source can be placed in any location. Current applications of 3D sound include computer games, videoconference systems, supervisory control systems, civil and military aircraft warning systems. If efficiency is crucial for the application, then Direct sound 3D may be used as an implementation tool for 3D sound, while if the application is required to be platform independent, Java 3D may be used.
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